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Plot      PLOT SYNOPSIS: Jack Ballard is turned into a vampire by a childhood friend, pulled into a secret society of vampires where he and those like him are hopelessly overpowered and abused by their elders. A mysterious vampire named Theodore comes to town and meets Jack, befriending him. Theodore is a shockingly powerful vampire with a dark secret, bent on a revenge of his own against the vampires that turned Jack. Caught between sides in a conflict over a hundred years old, Jack tries to stay sane and make the best of his new life.
Learning is fundemental!  

There it is.

The story takes place in the capital of Glenland: Harlan.

Sometimes when a person dies and certain conditions are met, they come to 'life' again as a VAMPIRE.   Weh weh   They are called progenitors or 'natural vampires.' They tend to be mentally ill in some way or other, and socially outcast in death.  
                 
A progenitor (or any other vampire) can create new vampires by feeding their blood to a freshly dead corpse, drained of its blood.   Om nom   Vampires tend to think of this act in familiar terms, these new vampires being their 'children.' The offspring of progenitors have traits in common, and these 'families' are called lineages.  
Four homies.
In Harlan, four progenitors have a pact to form an alliance with their children, called 'the Circle.'
Only Greyburn is from Harlan, the rest are from other countries. Dragomir seems to be the leader, but the group is ostensibly parliamentary.  
           
Hi there. Vampires have special powers in the night. They vary by lineage but include flight,
hypnosis, moving through solid objects and animal forms among other things. All vampires can use blood they have drunk to heal wounds, including severed limbs though it may take time.
Sounds good to me. Vampires have low body heat, no heartbeat, no breath, but have complete control over their bodies. (So they can fake signs of life if they wish.)  
Snoozers...
Everyday when vampires sleep, they return to the same form as they had in the moment of death, though mostly without wounds, moles, tattoos, unnatural hair colors, etc. (They can return to their 'dead' form as well.)
GPOY Vampires can go in the sun, but it is painful and annoying.
In the day they have no supernatural powers, and cannot heal themselves. They are more likely to be mistaken for 'dead.' (The sun seems particularly painful but this is true even underground or indoors.)
           
Sometimes I want to!
Vampires must drink human blood to stay sentient. Vampire blood is a natural coagulant, so they can seal the wounds they create, and needn't kill unless they want to.
You and me both, brother.
Vampires do not age, and can live for hundreds of years. (Seems to have something to do with the 'resetting' in the night.)
Why, just now.
'The Grace of mortals' as they call it, causes humans to disbelieve the outlandish acts of the supernatural they may see, and forget them quickly. (Though not always.)
So scary. A vampire that is low on blood may lose control and try to get
blood however it can. When vampires are first created, they are in this state by default.
 
FML!
If it runs out of blood entirely, it will go into a coma indefinitely.
               
Ouch
Vampires can be killed by removing the head, or being burned. (Among other ways to be discussed in the future...)
  Vampires are cooler than you. Deal with it. Vampires never become exhausted, poisoned, asphyxiated... They don't need air, heat, food and drink. (Other than blood.)   Whee!

Vampires are very light in weight, due to a reduced blood volume and water content. Jack for example, went from 140 lbs (63 kg) to less than 90 lbs(40 kg)!

(MORE TO BE ADDED...)

 

This lineage was founded by Tomasz Dragomir - who organized The Circle and is its most powerful member. His "family" includes Demetri Ionavic, Francesca Atropos, Sarah Hartwell, and Tristan Yponck.

Dragomirs carry themselves with a noble air, but what that means varies from one member to the next. They tend to be more physically powerful than other Circle members, but with less mystical abilities.

 

This lineage was founded by Angela Sombreta. Members include Gaston-Louis Gregoire, Vitus Whitestone, and Jack Ballard (currently going by Whitechapel).

Sombretas view themselves as diplomats and aesthetes. Of The Circle lineages, they have the most contact with non-Circle vampires and other supernatural creatures. They are often viewed by others as a bit devious and weak. As an example of the latter trait, their nearly useless teeth force them to use knives to draw blood.

 

 

 

This lineage consists of the eccentric and showy Lord Aubrey Greyburn and those who descended from him: Ellen Fitzpatrick, Helen Fitzpatrick, and Darren Langley.

Aubrey is a devout goddite and master of cognitive dissonance, who sees his lineage as artistic, genteel, and kind. In reality, they are all victims of happen-stance with little in common beyond familial ties.

 

This lineage was founded by Inka Lepponen. Members include Thierry Chartrain, Florence Whitney, and Nick Simon.

Inka is seen as The Circle's resident spiritualist, and has passed her connection to the spirit world to her children. This family lacks cohesion however, and the members are not as close as the rest of The Circle.

       

This lineage is, in a sense, extinct. Founded by Elizabeth Kellgren, it only consisted of her plus Patricia (family name lost to history) and Theodore Leighton.

This family had special connections to the elements, particularly those related to the sea.

 

Theodore Leighton is a unique vampire, somehow divorced from the lineage of his birth and having acquired the progenitor weakness of needing to sleep in the earth.

His powers are varied, mysterious and immensely potent.

       

The Crowboys are an unruly mob of bald vampires with a mysterious progenitor. Known members include Gracie and Farley.

Crowboys proliferate, only checked when their numbers are culled by The Circle. Thought of as uncivilized but weak hooligans, they have developed their own anarchic culture, independent of direct progenitor rule.

     

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